![]() ![]() Credits Fomar0153 Terms of Use As long as I am credited, you may use this plugin in your projects both commercial and non-commercial. Deldel's Terrain Tutorial This is a short tutorial to show you how to work with RPG Maker's autotiles in Tiled to make pre-rendering mapping easier. A: Please double check you have your tilesize set to the correct width/height. This is a very basic rundown of how to use RPG Maker MV auto tiles as terrains in TileD (Terrains are used like autotiles in TileD) It also covers how to animate RPG Maker animated autotiles in TileD. For example: Ace64Dungeon_A5.png (this is the 64 pixel version the game will use) !Ace64Dungeon_A5.png (this is the 48 pixel version the editor will use, note it has ! - the default key string) You are welcome to use my resource converters to faciliate using this plugin: FAQ Q: My map looks like garbage. They must have the same name, except the editor version has an additional string, (the key string from the plugin manager). Ok so how this works is there are two copies of the tileset, one for the editor and one for the game. Customise the options to your liking and then click ok. ![]() Create a new entry and select this plugin from the list. Inside RPG Maker MZ's editor, open the Plugin Manager. Top: 64px tile Bottom: 32px tiles How to Use Place the plugin in your project's js/plugins/ folder. ![]()
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